A downloadable game for Windows, macOS, and Linux

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WELCOME TO MADCRAWL!

WHAT IS IT?

MADCRAWL is an attempt at making THE BEST modern traditional roguelike game. Yeah.

This is just a small tutorial demo showcase...thing.

Though small, there are quite a few secrets and stuff to do.

NO...WHAT IS IT??

Oh, like its features? Well...

  • A fully animated traditional roguelike! Isn't that rare :)
  • Polymorph, Teleport and ... Mind transfer? (Yes)
  • Classic tactical turn-based gameplay
  • Environmental interactions. Watch the world burn!! Boil Potions!! Choke on Farts!
  • The scrolls and potions everyone loves
  • Unique weapon modifiers
  • A Lich, a kobold(?) and a skeleton walk into a bar...
  • A bunch of hidden activities. Cracked walls and the likes...
  • A boy named Harry, a girl called Sakura and a chad going by Jon all in one game!


NOW WHAT?

Download the Showcase. Play it. 

DONATE to help the project grow! (or leave a comment of feedback, praise or rebuke).

(READ the README file)


SANITY IS MADNESS IN THE REALM OF THE CRAZY.

Updated 24 days ago
Published 26 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(3 total ratings)
AuthorGunroar
GenreStrategy, Role Playing
Tags2D, Cute, Roguelike, Singleplayer, Turn-Based Combat

Download

Download NowName your own price

Click download now to get access to the following files:

madcrawl.zip 38 MB
madcrawl.love 35 MB

Development log

Comments

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(+1)

Got a crash on macos, either when I picked up Sakura's items or when I tried to open inventory via `i` after picking them up.


Error  stack overflow   Traceback  [love "callbacks.lua"]:228: in function 'handler' [C]: in function '(for generator)' toybox/libs/lume.lua:822: in function 'wordwrap' toybox/libs/tools.lua:126: in function 'log' nest/map.lua:6004: in function 'moveObject' nest/map.lua:5878: in function 'switchPlaces' nest/map.lua:6187: in function 'moveObject' nest/creature.lua:4193: in function 'patrol' nest/ai/statelessAI.lua:203: in function <nest ai="" statelessai.lua:199=""> nest/ai/stateMachine.lua:137: in function 'doStatelessAI' ... nest/map.lua:6654: in function 'playNextCreature' nest/map.lua:2820: in function 'r' toybox/libs/gooi/gooi.lua:923: in function '_released' toybox/libs/gooi/gooi.lua:882: in function 'released' toybox/entities/Room.lua:1267: in function '__mousereleased' toybox/entities/Game.lua:228: in function 'mousereleased' toybox/LGML.lua:390: in function <toybox lgml.lua:389=""> [love "callbacks.lua"]:154: in function <[love "callbacks.lua"]:144> [C]: in function 'xpcall'</toybox></nest>

Thank you for playing and for this. The game is still buggy and I appreciate any more bugs found. Nice.

(+1)

I really like the intro sequence, it's a great 'oh shit' moment 

Thank you! The “fuller” experience is coming soon :3

(+1)

Wow, there's so much stuff here. Nice roguelike.

Thanks